Portfolio (personal page)




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Professional projects
This portfolio does not list all my projects, just the cream of the crop. A large majority of my personal projects are on itch.io and you are able to play them. See the search/all games links up top.

Mindcramps Model Editor

The Mindcramps Model Editor takes in tilesets and allows you to make a voxel-style model with said tiles and export to .obj, .gltf, and .fbx.

The advantage of this program is that the pieces in the exported .fbx will all be convex and be on a grid, so in modern engines it works better with rigid bodies.

Mostly this is meant for level design, but I have made some decorations in it for my voxel games. It's fully released, but I do make updates when I think of features that makes it better. I made it mostly for myself, and the more I use it, the more I see fit to add features. [
Try it]

Particle Forge

While this is an early release and simpler than Mindcramps, I feel it is worth noting. It was inspired by flash but made for one purpose- creating particle system spritesheets by using vector graphics and animating easily with keyframes.

Try it

Quest Ferrante

A beta RPG I wrote for my sister, inspied by Zelda 2 and cross-compatible with Android. I was experimenting with a combination of on-screen buttons and rotation controls (turns out a joystick is better). But it's one of my more fun games, with my special brand of comedy attached to it.

Play it



Page last modified: February 17 2024 .